Monday, June 21, 2010

First impression

I usually don't play mmorpg's (Final Fantasy XI is still burning a hole in my pocket) so I was very skeptical about starting world of warcraft, even after installing it and adjusting graphics settings.

First thing that caught me eye was the fact that, when you edit your character, you can choose how detailed you want to edit him (take the basic layout and change it mildly or change everything). I always had the nasty habit of seeing how far I could go in these editors, but seeing as it went really deep into details, I stopped at a point where the character just resembled me somewhat.

A lot of people tell me to RTFM, but years of experience in playing good games has shown me that an intuitive interface and very helpful characters in an RPG can help you master the menus rather easily. So far that does happen in WoW. I chose the night elf as my race so the basic premise was that I had to start out balancing the population of certain fauna in the forest.

Fighting:
Not unlike Final Fantasy XI, you select an enemy and choose an action from the action bar below on the screen. I found out that if you tap the secondary mouse button again, it will automatically choose attack for you (or, I take it, the most appropriate action to perform on a given object). I then went on to kill this animal, one out of 4 boars and 4 sabertooth 'something' (it was in spanish as sable). The fight sequence played out automatically. I still don't know if you can distance yourself to avoid hits or not but the character seems to randomly dodge hits.

Spoils:
Right about after the second sabretooth I killed, I noticed his body has not disappeared and was glowing, so I went to investigate. Seems that you have to pick up the spoils by yourself...I thought they had this standardized in the RPG world :(

I finished my first quest and got a prize...first inroad into WoW, woopee!!

Things started to get more complicated with the next quest and so I left it here. Stay tuned for the next journal entry...finding shrooms (or that's what I think forest-like drugs look like).

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